Our team has completed over 30 games, ranging from one month projects all the way to 2 years. Steam, console and mobile, VR and non-VR.
We received recognition from the gaming market as a self-publishing company with our console debut title, Claws of Furry, which got released by Nintendo and featured by Microsoft and Sony in Xbox One and PS4 respectively.
Our team has developed virtual reality and augmented reality titles which attracted recognition, such as our latest Lumiere Award, alongside our cross-platform online real-time network engine we can create metaverse worlds for all kinds of industries.
Our art team has diverse backgrounds, including technical, concept, 3D, 2D, UI, lighting, video, animation and texturing. Many of them have over 10 years of experience and have received awards, such as TIGA and Eurovision.
Terahard Studios is a game company that was established in 2012. It has two studios based in London, UK and Athens, Greece. Our team's purpose is to create outstanding games and gamified apps that will always push the barrier that people are used to today. Terahard is comprised of software engineers and technical artists who strive to create games that stand out from the masses. We work on self-published titles, but we also do work with other institutions as well. We have extensive experience in applying virtual and augmented reality technology to both apps and games using the Unity engine. Currently, most of our team's efforts go into Era, our new game that we've been working on for a year and will be releasing soon.
"Paranoia" is a suspenseful and thrilling detective game that takes place in a small town with a big secret. We won Creative Europe's fund out of about 130 games.
"Best Social Impact" award for the project "My Africa" in Oculus' VR and HTC's VIVE.
"Song of the Sea" the project we co-developed in VR which attracted recognition, such as the Lumiere Award in 2017 as "Best Interactive VR".
We won an honorable mention with our game "Goldfather: Casino Tycoon" among 2000+ games as the top 20 games in Unity's Windows platform competition.
We are fully licensed and our games can be released on Mobile: iOS, Androids, Windows Store. Consoles: Switch, PS4, Xbox One Steam(PC/MAC)
We develop VR titles that attract recognition, such as our latest Lumiere Award in 2017. Our goal is to deliver the best experience possible.
Are you looking for experienced Unity developers to finish your project, start it from scratch or port it to another platform? Our team has developed 80+ projects using Unity.
We develop all our trailers in-house, we can help develop yours as well!
We have developed our own real-time online multiplayer engine which can support up to 10000 users concurrently.
If it's broken we can fix it. We can optimize your existing project, fix your bugs and bring it back to life